Killing Floor - Golden Weapon Pack 2



  • A while back, we set you all the web blingizens up with some golden versions of Killing Floor favorites. Time to expand your bling collection!Key features:Golden AA12: The most powerful shotgun we've got. Eats Zeds for breakfast. Now available in the most gorgeous filigreed gold finish! Killing Floor - Golden Weapon Pack 2 Steam charts, data, update history.
  • Killing Floor 2. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Reinforcement Weapon Pack. Description Discussions 2 Comments 299 Change Notes. Add to Collection.
  1. Killing Floor 2 Weapon Upgrade
  2. Killing Floor - Golden Weapon Pack 2 Walkthrough
  3. Killing Floor 2 Weapons Wiki
  4. Killing Floor 2 All Weapons

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Killing Floor 2 item
2
MAGAZINE SIZE7
SPARE AMMO CAPACITY105
DAMAGE91
FIRE RATE300
ACCURACY50
PENETRATION2
'Fire mode is semi-auto only.'
'The Desert Eagle is the beast of hand guns, which is why we all know it as the 'Hand Cannon'.'
Pricing 550
Ammo Cost 21
Weapon TypePistol
Alternative Weapon Type{{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Starting Ammo7 + 35
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Secondary Attack
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Magazine Size{{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity{{{SecondaryAmmunition_AmmoCapacity}}}
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Starting Ammo{{{SecondaryAmmunition_InitialSpareMags}}}
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Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
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PS4 Trophies

The .50 Desert Eagle is the Gunslinger'stier 3 weapon. Upon acquiring the second pistol, .50 Desert Eagle can be dual-wield.

Description

'Fire mode is semi-auto only.'

Flavor Text

'The Desert Eagle is the beast of hand guns, which is why we all know it as the 'Hand Cannon'.'

Technical Information

Damage = 98.
Damage (buttstock bash) = 22.

Rate Of Fire = 300 RPM.
Rate Of Fire (bash) = 98.

Damage Type = Ballistic.
Damage Type Group = Handgun.

Reload Time (tactical): Normal = 2.07s, Elite = 1.64s.
Reload Time (dry): Normal = 2.09s, Elite = 1.19s.

Equip Time = 0.29s.
Putdown Time = 0.42s.

Weapon Powers:
Gun hit power = 150.
Knockdown power = 20.
Penetration power = 2.
Stumble power = 30.

Upgrades

Upg1 (700): Base damage x1.25, Base weight + 1.
Upg2 (1500): Base damage x1.4, Base weight + 2.

Notes

  • Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.

Gallery

  • .50 Desert Eagle

Killing Floor 2 Navigation
Perks
Specimens
  • Alpha Clot (Rioter
  • VS)
  • Slasher (VS)
  • Crawler (Elite Crawler
  • VS)
  • Stalker (VS)
  • Bloat (VS)
  • Gorefast (VS)
  • Siren (VS)
  • Husk (VS)
  • Scrake (VS)
  • Fleshpound (VS)
  • Bosses ( Patriarch (VS)
  • Abomination(spawn)
  • Matriarch)
Weapons
Berserker
  • Road Redeemer(DLC)
  • Zweihander(DLC)
  • Ion Thruster(DLC)
  • Minigun(DLC)
  • HRG Buckshot (Dual HRG Buckshots)
  • Frost Fang(DLC)
  • Mine Reconstructor(DLC)
  • Blunderbuss(DLC)
  • Spitfire (Dual Spitfires)
  • 1858 Revolver (Dual 1858 Revolvers)
  • M1911 Pistol (Dual M1911 Pistols)
  • HRG Winterbite (Dual HRG Winterbites)
  • .50 Desert Eagle (Dual .50 Desert Eagles)
  • Rhino (Dual Rhinos) (DLC)
  • .500 Magnum Revolver (Dual .500 Magnums)
  • AF2011-A1 (Dual AF2011-A1s)
  • Glock 18c (Dual Glock 18c) (DLC)
  • Mosin Nagant(DLC)
  • Compound Bow(DLC)
  • Riot Shield & Glock 18(DLC)
  • 9mm Pistol (Dual 9mm Pistols)
Maps
  • Holdout (The Descent
  • Biolapse)
  • Endless (DieSector)
  • Summer Sideshow (The Tragic Kingdom(2017)
  • Airship(2018)
  • Steam Fortress(2019))
  • Halloween Horrors (Monster Ball(2018)
  • Ashwood Asylum(2019)
  • Hellmark Station(2020))
  • Twisted Christmas (Krampus Lair(2017)
  • Santa's Workshop(2018)
  • Sanitarium(2019)
  • Elysium(2020))
Updates
  • Content Patch 1&2 (Early Access Content Patch 01
  • Incinerate 'N Detonate Update)
  • Summer Sideshow(2017)
  • Halloween Horrors(2017)
  • Krampus' Christmas(2017)
  • Infinite Onslaught(2018)
  • Treacherous Skies(2018)
  • Monster Masquerade(2018)
  • Season's Beatings(2018)
  • Cyber Revolt(2019)
  • Back & Kickin' Brass(2019)
  • Grim Treatments(2019)
  • Yuletide Horror(2019)
  • Neon Nightmares(2020)
  • Perilous Plunder(2020)
  • Infernal Insurrection(2020)
  • Christmas Crackdown(2020)
Gamemodes
  • Weekly Outbreaks (Boom
  • Beefcake)
Other
Retrieved from 'https://wiki.killingfloor2.com/index.php?title=.50_Desert_Eagle&oldid=4946'
Killing Floor 2 item
7
MAGAZINE SIZE100
SPARE AMMO CAPACITY500
DAMAGE27
FIRE RATE600
ACCURACY17
PENETRATIONExpression error: Unrecognized punctuation character '{'.
'Fire mode shoots gas that heals players and poisons Zeds. Alt-fire shoots healing darts to heal team members.'
'The gas has a hint of lemon and mint. Zeds don't like lemons and mints.'
Pricing 1000
Ammo Cost 70
Weapon TypePoisoning Weapon
Alternative Weapon Type{{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Starting Ammo100 + 100
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Parry(multiplier for incoming damage)×Expression error: Unrecognized punctuation character '{'.
Secondary Attack
Ammo TypeHealing Darts
Magazine Size100
Spare Ammo Capacityinfinite
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AccuracyExpression error: Unrecognized punctuation character '{'.
PenetrationExpression error: Unrecognized punctuation character '{'.
Starting Ammo100 + Expression error: Unrecognized punctuation character '{'.
Ammo Consumption(per use)40
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount20 ✚
Heal Amount(solo)Expression error: Unrecognized punctuation character '{'.
Full Recharge Time12s
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PS4 Trophies

The HRG Healthrower is the Field Medic'stier 3 weapon. It is a modified version of the Survivalist's Freezethrower adjusted for Field Medic's needs - instead of freezing its beam damages and poisons ZEDs and at the same time also heals friendly players. HRG Healthrower's alternative firing mode allows to fire healing darts.

Description

'Fire mode shoots gas that heals players and poisons Zeds. Alt-fire shoots healing darts to heal team members.'

Flavor Text

'The gas has a hint of lemon and mint. Zeds don't like lemons and mints.'

Technical Information

Ammo pickup scale = x0.75.
Approximate ice beam length = 10 meters.

Damage (per direct hit) = 27.
Rate Of Fire = 857 RPM.
Damage Type = Toxic.

HRG Healthrower applies Direct Hit damage to player's initial target and at the same time at the same rate all nearby targets take indirect damage refered as Splash Damage. Amount of the Splash Damage decreases linearly from the distance of player's initial target.

Splash Damage = 13.5.
Radius = 1.31m.
Falloff = Linear.

Unlike other spraying weapons, the HRG Healthrower does not create ground fire / ice, however its beam impact still does splash damage.

Whenever hit, either by Direct Hit or Splash Damage, ZED starts taking Damage Over Time:

DOT damage scale = x1.
DOT damage type = Toxic.
DOT duration = 4s.
DOT interval = 0.5s.

Firing beam at friendly players heals them:
Heal (beam, direct contact) = 6.
Heal (beam, interval to apply health) = 0.2s.
Heal (beam, on contact with the beam's splash) = 3.

Killing floor - golden weapon pack 2 unturned

Healing Dart:
Ammo cost (per dart) = 40%.
Heal amount = 20.
Time (full recharge) = 12s.

Bash:
Damage = 28.
Rate Of Fire = 57.

Reload Time = 3.08s.

Equip Time = 0.68s.
Put Down Time = 0.56s.

Weapon Powers:
Gun hit Power (primary, per hit) = 5.
Poison power (primary, per hit) = 10.
Stumble power (primary, per hit) = 60.

Upgrades

Killing Floor 2 Weapon Upgrade

Upg1 (700): Base damage x1.15, Base weight + 1, Full recharge time x0.8.
Upg2 (1500): Base damage x1.3, Base weight + 2, Full recharge time x0.6.

Killing Floor - Golden Weapon Pack 2 Walkthrough

Notes

  • Unlike Flame- / Freezethrower, does not create any lingering damage source upon beam impact with a ZED or a surface.
  • Healing Beam impact does Splash Damage.
  • Players do not take Splash Damage, however they do get healed upon contact.
  • Poisons ZEDs, leaving them suffering from the Damage Over Time.
  • Instigators cannot hurt themselves with the Splash, neither they can get healed with it.
  • Beam has post-shooting life time where it does damage without consuming ammo (duration - 0.35s), which effectively increases damage output per magazine if player uses tap-fire technique.

Gallery

  • HRG Healthrower render

Killing Floor 2 Weapons Wiki

Killing Floor 2 Navigation
Perks
Specimens
  • Alpha Clot (Rioter
  • VS)
  • Slasher (VS)
  • Crawler (Elite Crawler
  • VS)
  • Stalker (VS)
  • Bloat (VS)
  • Gorefast (VS)
  • Siren (VS)
  • Husk (VS)
  • Scrake (VS)
  • Fleshpound (VS)
  • Bosses ( Patriarch (VS)
  • Abomination(spawn)
  • Matriarch)
Weapons
Berserker
  • Road Redeemer(DLC)
  • Zweihander(DLC)
  • Ion Thruster(DLC)
  • Minigun(DLC)
  • HRG Buckshot (Dual HRG Buckshots)
  • Frost Fang(DLC)
  • Mine Reconstructor(DLC)
  • Blunderbuss(DLC)
  • Spitfire (Dual Spitfires)
  • 1858 Revolver (Dual 1858 Revolvers)
  • M1911 Pistol (Dual M1911 Pistols)
  • HRG Winterbite (Dual HRG Winterbites)
  • .50 Desert Eagle (Dual .50 Desert Eagles)
  • Rhino (Dual Rhinos) (DLC)
  • .500 Magnum Revolver (Dual .500 Magnums)
  • AF2011-A1 (Dual AF2011-A1s)
  • Glock 18c (Dual Glock 18c) (DLC)
  • Mosin Nagant(DLC)
  • Compound Bow(DLC)
  • Riot Shield & Glock 18(DLC)
  • 9mm Pistol (Dual 9mm Pistols)
Maps
  • Holdout (The Descent
  • Biolapse)
  • Endless (DieSector)
  • Summer Sideshow (The Tragic Kingdom(2017)
  • Airship(2018)
  • Steam Fortress(2019))
  • Halloween Horrors (Monster Ball(2018)
  • Ashwood Asylum(2019)
  • Hellmark Station(2020))
  • Twisted Christmas (Krampus Lair(2017)
  • Santa's Workshop(2018)
  • Sanitarium(2019)
  • Elysium(2020))
Updates
  • Content Patch 1&2 (Early Access Content Patch 01
  • Incinerate 'N Detonate Update)
  • Summer Sideshow(2017)
  • Halloween Horrors(2017)
  • Krampus' Christmas(2017)
  • Infinite Onslaught(2018)
  • Treacherous Skies(2018)
  • Monster Masquerade(2018)
  • Season's Beatings(2018)
  • Cyber Revolt(2019)
  • Back & Kickin' Brass(2019)
  • Grim Treatments(2019)
  • Yuletide Horror(2019)
  • Neon Nightmares(2020)
  • Perilous Plunder(2020)
  • Infernal Insurrection(2020)
  • Christmas Crackdown(2020)
Gamemodes
  • Weekly Outbreaks (Boom
  • Beefcake)
Other

Killing Floor 2 All Weapons

Retrieved from 'https://wiki.killingfloor2.com/index.php?title=HRG_Healthrower&oldid=5317'